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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/xgrmp

Latest score list for #xgrmp

an
anonymous a second ago
18'37''
an
anonymous 6 minutes ago
14'16''
an
anonymous 16 minutes ago
15'40''
So
Sophia 16 minutes ago
9'16''
an
anonymous 35 minutes ago
19'4''
fr
freelance an hour ago
9'46''
pr
programs an hour ago
11'14''
fi
finance 2 hours ago
19'42''
re
restoration an hour ago
5'57''
We
Weight loss 54 minutes ago
8'15''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

re
restoration solved puzzle No#lxn2d;
4'56''
In
Investing solved puzzle No#o62kx;
13'35''
So
Sophia solved puzzle No#lp18r;
7'18''
Ma
Mason solved puzzle No#37d54;
4'28''
me
medical solved puzzle No#3wpvy;
7'38''
Ab
Abigail solved puzzle No#3npww;
16'25''
El
Elijah solved puzzle No#l4m0g;
4'20''
gu
guest solved puzzle No#lp18r;
15'1''
st
stock price solved puzzle No#l2rwy;
4'28''
pr
programs solved puzzle No#lgm7v;
11'59''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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