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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/y1vn1

Latest score list for #y1vn1

my
myloancare a second ago
20'0''
re
refinancing 13 minutes ago
4'15''
fr
freelance 22 minutes ago
18'47''
Ol
Olivia 16 minutes ago
16'46''
re
relief 51 minutes ago
7'18''
se
sell cash an hour ago
19'7''
cr
credit an hour ago
16'52''
re
realtor 39 minutes ago
19'4''
Ab
Abigail 49 minutes ago
19'25''
be
betmgm an hour ago
8'30''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

wo
workforce solved puzzle No#okqr2;
16'40''
Ev
Evelyn solved puzzle No#lxn2d;
5'15''
an
anonymous solved puzzle No#37d54;
10'55''
Tr
Trading solved puzzle No#lgm7v;
18'51''
an
anonymous solved puzzle No#3j1ve;
10'30''
gu
guest solved puzzle No#3n55x;
8'24''
an
anonymous solved puzzle No#oyv2n;
19'29''
Am
Amelia solved puzzle No#lzm6v;
7'9''
gu
guest solved puzzle No#o62kx;
19'15''
No
Noah solved puzzle No#3wpvy;
10'33''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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