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Anti-Knight Consecutive Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-consecutive-sudoku-6x6/zg4zm

Latest score list for #zg4zm

Am
Amelia a second ago
18'3''
an
anonymous 11 minutes ago
13'19''
Ch
Charlotte 33 minutes ago
7'24''
an
anonymous 30 minutes ago
10'47''
in
injury 20 minutes ago
16'34''
an
anonymous 17 minutes ago
15'34''
ma
majority 35 minutes ago
6'49''
Ha
Hail car 28 minutes ago
8'59''
Em
Emma an hour ago
10'0''
Re
Rehab an hour ago
18'51''

Latest score list for Anti-Knight Consecutive Sudoku 6x6

mo
motivation solved puzzle No#wr1wk;
11'53''
gu
guest solved puzzle No#zvm6v;
8'6''
an
anonymous solved puzzle No#217gy;
5'35''
Co
Conference solved puzzle No#mnvdg;
10'31''
El
Electricity solved puzzle No#0xdd1;
7'24''
an
anonymous solved puzzle No#217gy;
9'45''
gu
guest solved puzzle No#kd2mm;
19'51''
ph
photography solved puzzle No#7pvyk;
13'29''
La
Lawsuit solved puzzle No#jexd5;
11'47''
No
Noah solved puzzle No#217gy;
14'48''

How to play Anti-Knight Consecutive Sudoku 6x6

Anti-Knight Consecutive Sudoku 6x6 Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-6 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Consecutive Sudoku 6x6 Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Consecutive Sudoku 6x6 = Anti-Knight Sudoku 6x6 + Consecutive Sudoku 6x6.

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