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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/3edn7

Latest score list for #3edn7

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guest a second ago
7'56''
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anonymous 11 minutes ago
3'46''
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Workers 18 minutes ago
7'5''
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guest 45 minutes ago
17'8''
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anonymous 37 minutes ago
19'9''
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7'7''
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guest 37 minutes ago
16'27''
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anonymous 48 minutes ago
12'48''
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guest 2 hours ago
14'38''
an
anonymous 39 minutes ago
12'8''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

ma
majority solved puzzle No#lrm11;
3'20''
an
anonymous solved puzzle No#odgy2;
5'1''
We
Weight loss solved puzzle No#3w8nk;
10'39''
cr
credit solved puzzle No#3j1y4;
10'12''
gu
guest solved puzzle No#l52q0;
16'22''
ma
magento solved puzzle No#31qg6;
14'32''
Ho
Hosting solved puzzle No#lz9km;
8'10''
an
anonymous solved puzzle No#lmk8z;
10'59''
El
Electricity solved puzzle No#odgy2;
8'27''
Pa
Paintless solved puzzle No#oykpn;
4'13''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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