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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/lgvn2

Latest score list for #lgvn2

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Latest score list for Anti-Knight Hyper Consecutive Sudoku

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Treatment solved puzzle No#n25x5;
15'21''
El
Electricity solved puzzle No#qmmn9;
19'34''
gu
guest solved puzzle No#g4qkv;
18'41''
gu
guest solved puzzle No#g4qkv;
16'59''
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petrol solved puzzle No#7p561;
11'5''
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Paintless solved puzzle No#l4qjg;
8'33''
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Lawsuit solved puzzle No#l2zr8;
8'53''
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realtor solved puzzle No#6nnrq;
7'7''
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petrol solved puzzle No#wrejy;
7'22''
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healthcare solved puzzle No#7ppkj;
7'7''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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