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Anti-Knight Hyper Consecutive Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-consecutive-sudoku/yqjw9

Latest score list for #yqjw9

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anonymous a second ago
17'10''
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recovery 13 minutes ago
5'9''
Sh
Shopify 14 minutes ago
15'20''
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anonymous 22 minutes ago
17'38''
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Gas 30 minutes ago
16'18''
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Elijah 47 minutes ago
5'29''
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anonymous an hour ago
13'27''
Pr
Prestashop 27 minutes ago
10'17''
Re
Recovery 2 hours ago
10'41''
an
anonymous 2 hours ago
13'21''

Latest score list for Anti-Knight Hyper Consecutive Sudoku

Tr
Treatment solved puzzle No#n25x5;
15'21''
El
Electricity solved puzzle No#qmmn9;
19'34''
gu
guest solved puzzle No#g4qkv;
18'41''
gu
guest solved puzzle No#g4qkv;
16'59''
pe
petrol solved puzzle No#7p561;
11'5''
Pa
Paintless solved puzzle No#l4qjg;
8'33''
La
Lawsuit solved puzzle No#l2zr8;
8'53''
re
realtor solved puzzle No#6nnrq;
7'7''
pe
petrol solved puzzle No#wrejy;
7'22''
he
healthcare solved puzzle No#7ppkj;
7'7''

How to play Anti-Knight Hyper Consecutive Sudoku

Anti-Knight Hyper Consecutive Sudoku Rules

Consecutive Sudoku: Standard Sudoku rules apply (1-9 in each row, column, and box) with the added twist of bars between some squares. These bars mean the numbers in those squares must be consecutive (differ by 1).

Anti-Knight Hyper Consecutive Sudoku Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Using the Markings:
Pay close attention to the consecutive markers while placing numbers. If two cells are connected by a bar, the numbers you place in them must differ by exactly 1.
Conversely, if there's no marking between two cells, the numbers in those cells cannot be consecutive.

Anti-Knight Hyper Consecutive Sudoku = Anti-Knight Sudoku + Hyper Sudoku + Consecutive Sudoku.

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