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Anti-Knight Hyper Kropki Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-kropki-sudoku/1y1p9

Latest score list for #1y1p9

Fi
Fitness a second ago
10'3''
me
medical 16 minutes ago
7'55''
in
intergration 36 minutes ago
14'23''
an
anonymous 27 minutes ago
7'38''
an
anonymous 44 minutes ago
18'49''
gu
guest 39 minutes ago
12'43''
re
restoration an hour ago
9'15''
su
sundays dog an hour ago
8'1''
su
sundays dog an hour ago
14'49''
ov
overtons 2 hours ago
17'44''

Latest score list for Anti-Knight Hyper Kropki Sudoku

an
anonymous solved puzzle No#od5z2;
19'37''
Do
Donate solved puzzle No#qmk8e;
13'18''
Re
Rehab solved puzzle No#lzkzv;
18'9''
gu
guest solved puzzle No#kdkz2;
13'4''
So
Sophia solved puzzle No#31rk0;
7'2''
Em
Emma solved puzzle No#yqxe1;
11'49''
Cl
Classes solved puzzle No#qmk8e;
6'53''
Fi
Fitness solved puzzle No#lzkzv;
14'24''
gu
guest solved puzzle No#yq9j6;
3'39''
Re
Recovery solved puzzle No#yq9j6;
14'47''

How to play Anti-Knight Hyper Kropki Sudoku

Anti-Knight Hyper Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Hyper Kropki Sudoku Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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