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Anti-Knight Hyper Kropki Sudoku(Evil) https://gridpuzzle.com/anti-knight-hyper-kropki-sudoku/knyd1

Latest score list for #knyd1

Wi
William a second ago
5'42''
Ha
Hail car 7 minutes ago
13'43''
an
anonymous 38 minutes ago
17'56''
La
Lawsuit 28 minutes ago
12'9''
Av
Ava 15 minutes ago
6'16''
an
anonymous an hour ago
7'1''
an
anonymous 53 minutes ago
11'24''
ma
masters 59 minutes ago
9'14''
da
damage 54 minutes ago
12'2''
gu
guest 46 minutes ago
15'17''

Latest score list for Anti-Knight Hyper Kropki Sudoku

an
anonymous solved puzzle No#wr50e;
13'32''
in
insurance solved puzzle No#yqxy9;
14'46''
wo
workforce solved puzzle No#re4z0;
10'52''
an
anonymous solved puzzle No#lm4q2;
15'26''
re
repair solved puzzle No#oynvn;
11'48''
Ol
Oliver solved puzzle No#l0kz2;
6'24''
gu
guest solved puzzle No#1n1v0;
19'6''
ov
overtons solved puzzle No#l0kz2;
14'50''
in
injury solved puzzle No#lm4q2;
14'44''
de
degree solved puzzle No#re4z0;
16'48''

How to play Anti-Knight Hyper Kropki Sudoku

Anti-Knight Hyper Kropki Sudoku Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Hyper Kropki Sudoku Additional Rules:

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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