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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/1nx7r

Latest score list for #1nx7r

la
lawyer a second ago
6'54''
gu
guest 5 minutes ago
4'53''
pe
petrol 22 minutes ago
11'40''
an
anonymous 14 minutes ago
14'24''
No
Noah 39 minutes ago
9'32''
sp
specialist 58 minutes ago
6'45''
an
anonymous an hour ago
17'57''
da
damage 40 minutes ago
11'38''
Ho
Hosting 30 minutes ago
19'30''
in
injury 33 minutes ago
12'50''

Latest score list for Anti-knight Hyper Rossini Sudoku

Ol
Oliver solved puzzle No#qmjkv;
17'0''
Co
Conference solved puzzle No#mn0dq;
6'56''
be
beauty solved puzzle No#eq9yn;
5'28''
ov
overtons solved puzzle No#kdmrm;
14'34''
Ho
Hosting solved puzzle No#4n2de;
9'42''
Am
Amelia solved puzzle No#kdmrm;
9'56''
gu
guest solved puzzle No#eqg9k;
5'47''
gu
guest solved puzzle No#mn0dq;
10'23''
gu
guest solved puzzle No#82gme;
7'23''
yo
youtube solved puzzle No#qmjkv;
11'38''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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