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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/568vw

Latest score list for #568vw

fr
freelance a second ago
13'55''
an
anonymous 15 minutes ago
16'45''
Co
Conference 38 minutes ago
4'27''
be
beauty 40 minutes ago
15'25''
fi
finance 30 minutes ago
10'26''
gu
guest an hour ago
12'29''
gu
guest 25 minutes ago
13'47''
La
Lawsuit an hour ago
6'32''
gu
guest an hour ago
19'25''
re
relief an hour ago
4'55''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#qmm0e;
4'7''
an
anonymous solved puzzle No#lgv40;
10'29''
bu
business solved puzzle No#2107d;
16'59''
an
anonymous solved puzzle No#lzxdm;
7'19''
fa
family solved puzzle No#l4p14;
18'8''
Lo
Loans solved puzzle No#mnj6g;
3'31''
Ma
Mason solved puzzle No#3e4v4;
19'46''
an
anonymous solved puzzle No#lzk5r;
12'26''
so
social solved puzzle No#3e4v4;
9'14''
cr
credit solved puzzle No#2107d;
14'26''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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