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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/56p4d

Latest score list for #56p4d

an
anonymous sekunti sitten
18'28''
ph
photography 11 minuuttia sitten
6'35''
fi
finance 30 minuuttia sitten
15'57''
an
anonymous 57 minuuttia sitten
7'36''
an
anonymous 32 minuuttia sitten
5'38''
la
lawyer tunti sitten
16'31''
se
settlements 20 minuuttia sitten
13'55''
pr
premium tunti sitten
19'34''
me
medical tunti sitten
11'36''
gu
guest 32 minuuttia sitten
13'37''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#qm2zg;
9'8''
me
medical solved puzzle No#g4dm4;
14'29''
an
anonymous solved puzzle No#zv4vr;
6'11''
an
anonymous solved puzzle No#7pqr4;
9'20''
re
relief solved puzzle No#jejd5;
7'15''
ou
outsource solved puzzle No#pnk2g;
9'59''
fi
fishing solved puzzle No#7pqr4;
5'20''
gu
guest solved puzzle No#xzqwx;
10'33''
an
anonymous solved puzzle No#jejd5;
9'27''
fi
fishing solved puzzle No#qm2zg;
16'46''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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