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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/6nv9j

Latest score list for #6nv9j

do
doctors a second ago
7'23''
ov
overtons 14 minutes ago
15'49''
he
healthcare 18 minutes ago
13'40''
te
technology 17 minutes ago
12'21''
Fi
Fitness 43 minutes ago
19'48''
gu
guest 34 minutes ago
15'49''
an
anonymous an hour ago
17'27''
fa
family an hour ago
10'32''
Mi
Mia 52 minutes ago
17'10''
li
lightroom 59 minutes ago
12'44''

Latest score list for Anti-knight Hyper Rossini Sudoku

bl
blackboard solved puzzle No#37zx9;
9'14''
an
anonymous solved puzzle No#l84gk;
3'24''
an
anonymous solved puzzle No#lgk40;
18'1''
El
Electricity solved puzzle No#lgk40;
3'28''
Wi
William solved puzzle No#oyzek;
15'50''
ov
overtons solved puzzle No#kdnr4;
18'52''
su
sundays dog solved puzzle No#lmvjq;
11'13''
an
anonymous solved puzzle No#3emg2;
13'57''
Ol
Oliver solved puzzle No#lpvvz;
11'32''
be
beauty solved puzzle No#kdnr4;
16'28''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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