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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/7p0qj

Latest score list for #7p0qj

pe
petrol a second ago
17'39''
ma
make money 14 minutes ago
16'35''
be
betmgm 34 minutes ago
14'27''
an
anonymous 31 minutes ago
15'52''
an
anonymous 41 minutes ago
3'37''
Ha
Hail car 56 minutes ago
11'2''
Ho
Hosting an hour ago
19'5''
gu
guest 47 minutes ago
6'12''
gu
guest 59 minutes ago
13'48''
be
betmgm 55 minutes ago
4'16''

Latest score list for Anti-knight Hyper Rossini Sudoku

Pr
Prestashop solved puzzle No#7p4vm;
13'7''
wa
warranty solved puzzle No#qmvye;
12'50''
an
anonymous solved puzzle No#mnm2w;
3'24''
fi
fishing solved puzzle No#7p4vm;
4'5''
Pr
Prestashop solved puzzle No#mnm2w;
13'59''
an
anonymous solved puzzle No#qmvye;
18'52''
in
intergration solved puzzle No#dng1j;
17'32''
gu
guest solved puzzle No#qm2zg;
16'21''
so
social solved puzzle No#n289w;
10'17''
In
Investing solved puzzle No#qm2we;
12'47''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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