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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/82gkx

Latest score list for #82gkx

an
anonymous een seconde geleden
8'21''
pr
programs 13 minuten geleden
11'4''
gu
guest 8 minuten geleden
12'4''
gu
guest 34 minuten geleden
15'33''
se
semrush een uur geleden
15'54''
mo
mortgage een uur geleden
4'55''
ma
make money een uur geleden
6'22''
So
Sophia een uur geleden
4'28''
in
intergration 2 uur geleden
6'20''
gu
guest 41 minuten geleden
6'51''

Latest score list for Anti-knight Hyper Rossini Sudoku

se
sell cash solved puzzle No#lze6r;
14'58''
Am
Amelia solved puzzle No#l5dj9;
12'0''
Bi
Bitcoin solved puzzle No#oy4d1;
5'6''
gu
guest solved puzzle No#oy4d1;
12'52''
Sh
Shopify solved puzzle No#lmynw;
15'52''
he
healthcare solved puzzle No#lze6r;
6'41''
Sh
Shopify solved puzzle No#lr6g1;
11'9''
gu
guest solved puzzle No#lgzwv;
12'24''
ch
chocolate solved puzzle No#lmynw;
16'31''
pr
programs solved puzzle No#lze6r;
19'52''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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