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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/dn240

Latest score list for #dn240

Ha
Hail car a second ago
15'21''
se
semrush 5 minutes ago
5'31''
se
settlements 38 minutes ago
19'59''
an
anonymous 35 minutes ago
15'47''
li
lightroom 21 minutes ago
7'8''
Ho
Hosting 58 minutes ago
5'2''
an
anonymous 46 minutes ago
8'16''
gu
guest 32 minutes ago
16'20''
ma
makeup an hour ago
12'23''
br
brother 46 minutes ago
16'36''

Latest score list for Anti-knight Hyper Rossini Sudoku

El
Electricity solved puzzle No#yq9np;
15'3''
Ha
Hail car solved puzzle No#7p5vj;
15'28''
Co
Conference solved puzzle No#mnm2w;
7'4''
Cl
Claim solved puzzle No#6ne5r;
12'2''
re
relief solved puzzle No#6ne5r;
8'29''
We
Weight loss solved puzzle No#n2d8x;
16'30''
Pa
Paintless solved puzzle No#7p01k;
4'48''
re
realtor solved puzzle No#21r78;
6'16''
an
anonymous solved puzzle No#4nd0e;
16'52''
Wi
William solved puzzle No#21r78;
10'47''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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