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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/g4k80

Latest score list for #g4k80

pr
programs een seconde geleden
4'16''
Is
Isabella 12 minuten geleden
14'53''
gu
guest 33 minuten geleden
7'8''
pe
petrol 59 minuten geleden
16'44''
Ja
James 48 minuten geleden
6'2''
an
anonymous 45 minuten geleden
3'54''
Li
Liam een uur geleden
17'5''
he
healthcare een uur geleden
7'4''
gu
guest 58 minuten geleden
7'12''
cr
crackstreams 2 uur geleden
13'26''

Latest score list for Anti-knight Hyper Rossini Sudoku

La
Lawsuit solved puzzle No#kdjp2;
7'36''
gu
guest solved puzzle No#kd7n5;
7'50''
Pr
Prestashop solved puzzle No#yqnek;
4'40''
Ma
Mason solved puzzle No#820k2;
11'27''
an
anonymous solved puzzle No#kd7n5;
17'29''
gu
guest solved puzzle No#1nmw0;
10'59''
gu
guest solved puzzle No#kdjp2;
13'9''
he
healthcare solved puzzle No#820k2;
8'24''
an
anonymous solved puzzle No#pn7kj;
4'39''
re
recovery solved puzzle No#21mey;
5'45''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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