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Anti-knight Hyper Rossini Sudoku(Expert) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/pn7kj

Latest score list for #pn7kj

gu
guest a second ago
14'12''
la
lawyer 13 minutes ago
9'11''
an
anonymous 17 minutes ago
11'33''
gu
guest 21 minutes ago
9'5''
in
injury 41 minutes ago
8'51''
gu
guest 53 minutes ago
14'13''
gu
guest an hour ago
9'16''
El
Electricity 53 minutes ago
11'19''
an
anonymous an hour ago
12'58''
an
anonymous an hour ago
3'49''

Latest score list for Anti-knight Hyper Rossini Sudoku

Ja
Jacob solved puzzle No#lzk5r;
19'1''
gu
guest solved puzzle No#lp7r0;
3'34''
Lo
Logan solved puzzle No#lp7r0;
14'57''
ov
overtons solved puzzle No#lzk5r;
6'36''
Fi
Fitness solved puzzle No#l5qx9;
4'1''
Lo
Loans solved puzzle No#l4p14;
16'28''
Ja
James solved puzzle No#lx4e1;
15'56''
Ha
Hail car solved puzzle No#qmm0e;
5'13''
Sh
Shopify solved puzzle No#3e4v4;
7'1''
ov
overtons solved puzzle No#mnj6g;
14'0''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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