9
3
4
6
2
6
9
6
9
6
9
5
2
7
1
8
6
9
1
3
5
4
7
9
8
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Helping solve
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/l909k

Latest score list for #l909k

Li
Liam 刚刚
12'46''
gu
guest 6分钟前
11'16''
an
anonymous 36分钟前
8'8''
wa
warranty 39分钟前
17'16''
Re
Rehab 40分钟前
18'6''
gu
guest 一小时前
15'57''
Ga
Gas 37分钟前
6'4''
br
brother 一小时前
11'34''
mo
mortgage 一小时前
5'27''
Ol
Olivia 一小时前
14'26''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#lrkyj;
15'31''
an
anonymous solved puzzle No#37vej;
5'6''
re
realtor solved puzzle No#oyd26;
13'26''
an
anonymous solved puzzle No#lx971;
10'57''
an
anonymous solved puzzle No#ov1gy;
12'30''
be
betmgm solved puzzle No#3jg14;
14'30''
te
teriyaki solved puzzle No#ov1gy;
11'22''
an
anonymous solved puzzle No#lmjgw;
8'26''
an
anonymous solved puzzle No#lrkyj;
17'35''
gu
guest solved puzzle No#37vej;
8'50''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

Privacy Policy Copyright Gridpuzzle © 2024