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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/l9vpx

Latest score list for #l9vpx

Ol
Oliver a second ago
6'15''
in
intergration 16 minutes ago
12'32''
No
Noah 12 minutes ago
18'28''
gu
guest 51 minutes ago
6'4''
da
damage 16 minutes ago
13'39''
gu
guest 29 minutes ago
5'12''
gu
guest an hour ago
11'57''
Lo
Logan an hour ago
7'4''
Pa
Paintless an hour ago
10'57''
gu
guest 2 hours ago
4'15''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#lrn64;
17'49''
cr
crackstreams solved puzzle No#lgpx0;
14'26''
yo
youtube solved puzzle No#lgpx0;
8'34''
gu
guest solved puzzle No#lgx51;
10'18''
an
anonymous solved puzzle No#l5dj9;
4'21''
wo
workforce solved puzzle No#l5v80;
6'56''
gu
guest solved puzzle No#lrn64;
5'46''
an
anonymous solved puzzle No#lgpx0;
9'51''
ph
phone solved puzzle No#oy4d1;
12'15''
fa
family solved puzzle No#lr6g1;
16'58''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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