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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/lx6jp

Latest score list for #lx6jp

an
anonymous há um segundo
9'48''
Re
Recovery 4 minutos atrás
5'17''
gu
guest 28 minutos atrás
10'44''
gu
guest 10 minutos atrás
18'24''
de
degree há uma hora
9'8''
do
doctors há uma hora
15'52''
Mi
Mia 38 minutos atrás
17'21''
mo
motivation 28 minutos atrás
19'4''
he
healthcare 29 minutos atrás
4'45''
fa
family 2 horas atrás
7'9''

Latest score list for Anti-knight Hyper Rossini Sudoku

Sh
Shopify solved puzzle No#eq8j4;
13'35''
ma
magento solved puzzle No#n277x;
15'54''
sp
specialist solved puzzle No#g4570;
9'41''
an
anonymous solved puzzle No#n277x;
4'30''
re
refinancing solved puzzle No#eq8j4;
18'31''
Li
Liam solved puzzle No#g4570;
10'23''
an
anonymous solved puzzle No#pne5z;
9'58''
la
lawyer solved puzzle No#pnegr;
14'30''
wo
workforce solved puzzle No#0xwk1;
14'46''
an
anonymous solved puzzle No#pne5z;
17'35''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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