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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/mnm8r

Latest score list for #mnm8r

gu
guest a second ago
6'31''
an
anonymous 7 minutes ago
9'22''
gu
guest 38 minutes ago
15'22''
gu
guest 21 minutes ago
15'27''
Ga
Gas 27 minutes ago
8'50''
an
anonymous 19 minutes ago
12'44''
an
anonymous 57 minutes ago
10'31''
an
anonymous 41 minutes ago
13'11''
pr
programs 2 hours ago
11'39''
gu
guest 46 minutes ago
3'49''

Latest score list for Anti-knight Hyper Rossini Sudoku

La
Lawyer solved puzzle No#eqgj2;
16'3''
gu
guest solved puzzle No#9wzzk;
9'26''
mo
mortgage solved puzzle No#4n71g;
14'19''
mo
motivation solved puzzle No#0x902;
4'7''
gu
guest solved puzzle No#re4qy;
7'5''
gu
guest solved puzzle No#n2prr;
13'48''
gu
guest solved puzzle No#pnq40;
14'45''
me
medical solved puzzle No#pnq40;
13'46''
bu
business solved puzzle No#0x902;
7'0''
an
anonymous solved puzzle No#rekjg;
8'7''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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