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Anti-knight Hyper Rossini Sudoku(Medium) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/okjxm

Latest score list for #okjxm

gu
guest a second ago
13'3''
Am
Amelia 3 minutes ago
14'59''
an
anonymous 19 minutes ago
10'32''
gu
guest 17 minutes ago
9'32''
gu
guest 45 minutes ago
14'2''
se
semrush 25 minutes ago
13'15''
Re
Rehab an hour ago
19'34''
gu
guest 2 hours ago
18'0''
an
anonymous 2 hours ago
3'52''
an
anonymous 2 hours ago
15'10''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#g45km;
19'29''
yo
youtube solved puzzle No#1nr09;
11'5''
an
anonymous solved puzzle No#je2w9;
10'21''
Ha
Hail car solved puzzle No#0x7w1;
4'10''
gu
guest solved puzzle No#1nmw0;
14'51''
da
damage solved puzzle No#v0pey;
14'5''
Ma
Mason solved puzzle No#v0pey;
19'34''
an
anonymous solved puzzle No#v0pey;
8'52''
La
Lawyer solved puzzle No#qmp7g;
18'52''
an
anonymous solved puzzle No#pn7kj;
9'34''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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