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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/okw6m

Latest score list for #okw6m

Ur
Urgent há um segundo
4'29''
an
anonymous 19 minutos atrás
14'16''
Ur
Urgent 34 minutos atrás
8'18''
gu
guest 38 minutos atrás
15'17''
Ma
Mason 51 minutos atrás
8'26''
an
anonymous há uma hora
14'54''
an
anonymous 38 minutos atrás
15'11''
an
anonymous 2 horas atrás
12'16''
Ev
Evelyn 40 minutos atrás
8'7''
sp
specialist 2 horas atrás
16'38''

Latest score list for Anti-knight Hyper Rossini Sudoku

an
anonymous solved puzzle No#lg9p0;
16'43''
gu
guest solved puzzle No#lrp0y;
12'56''
de
degree solved puzzle No#l9d4q;
17'26''
so
software solved puzzle No#l5r03;
5'20''
In
Investing solved puzzle No#lg9p0;
9'29''
in
intergration solved puzzle No#l2k29;
10'19''
an
anonymous solved puzzle No#l5r03;
9'43''
Pr
Prestashop solved puzzle No#oyxzp;
14'19''
do
doctors solved puzzle No#oy1e9;
6'4''
an
anonymous solved puzzle No#oy1e9;
4'1''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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