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Anti-knight Hyper Rossini Sudoku(Easy) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/ov1v4

Latest score list for #ov1v4

gu
guest för en sekund sedan
18'10''
Cl
Classes 17 minuter sedan
7'38''
Mi
Mia 33 minuter sedan
18'35''
fr
freelance 49 minuter sedan
13'35''
so
software för en timme sedan
16'12''
So
Sophia 54 minuter sedan
11'24''
re
repair 21 minuter sedan
7'52''
sp
specialist 33 minuter sedan
14'1''
da
damage 53 minuter sedan
5'57''
re
realtor för en timme sedan
19'43''

Latest score list for Anti-knight Hyper Rossini Sudoku

El
Elijah solved puzzle No#37801;
17'30''
de
degree solved puzzle No#l22nz;
4'29''
an
anonymous solved puzzle No#3jkm4;
13'23''
gu
guest solved puzzle No#lrdm1;
8'12''
gu
guest solved puzzle No#lp1wj;
5'10''
an
anonymous solved puzzle No#l22nz;
6'18''
ma
makeup solved puzzle No#lrdm1;
18'57''
ma
majority solved puzzle No#l26e5;
7'31''
cr
credit solved puzzle No#lm6ew;
5'52''
La
Lawsuit solved puzzle No#3wer0;
17'31''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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