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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/rey70

Latest score list for #rey70

se
sell cash för en sekund sedan
13'33''
Ur
Urgent 15 minuter sedan
9'49''
gu
guest 24 minuter sedan
5'19''
be
beauty 22 minuter sedan
4'28''
an
anonymous för en timme sedan
16'4''
li
lightroom för en timme sedan
6'58''
an
anonymous för en timme sedan
7'47''
st
stock price 2 timmar sedan
9'51''
gu
guest 53 minuter sedan
4'13''
fi
finance 2 timmar sedan
9'45''

Latest score list for Anti-knight Hyper Rossini Sudoku

Tr
Treatment solved puzzle No#eqy74;
14'6''
an
anonymous solved puzzle No#0xzvg;
6'39''
pr
premium solved puzzle No#mn6gz;
4'37''
an
anonymous solved puzzle No#v0w6y;
11'13''
re
restoration solved puzzle No#5607r;
16'41''
an
anonymous solved puzzle No#g4jy4;
13'57''
an
anonymous solved puzzle No#dnq6v;
18'36''
gu
guest solved puzzle No#6n5dr;
12'51''
ph
phone solved puzzle No#dnq6v;
15'39''
Is
Isabella solved puzzle No#v0w6y;
15'45''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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