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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/xzvp7

Latest score list for #xzvp7

my
myloancare för en sekund sedan
11'15''
No
Noah 16 minuter sedan
8'23''
ou
outsource 37 minuter sedan
4'35''
gu
guest 44 minuter sedan
14'6''
pr
programs 23 minuter sedan
17'9''
Pr
Prestashop för en timme sedan
16'55''
re
realtor 21 minuter sedan
16'59''
an
anonymous 2 timmar sedan
18'1''
ov
overtons för en timme sedan
4'43''
El
Electricity 2 timmar sedan
4'12''

Latest score list for Anti-knight Hyper Rossini Sudoku

gu
guest solved puzzle No#mn41g;
10'0''
gu
guest solved puzzle No#6ng9r;
13'12''
Tr
Treatment solved puzzle No#jem0e;
7'7''
ma
make money solved puzzle No#kd7p4;
6'33''
Ab
Abigail solved puzzle No#xzdq7;
10'5''
fa
family solved puzzle No#v0jey;
4'42''
gu
guest solved puzzle No#mn41g;
7'38''
de
degree solved puzzle No#9wper;
15'18''
Ol
Oliver solved puzzle No#dn74p;
14'43''
an
anonymous solved puzzle No#eqdy2;
13'34''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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