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Anti-knight Hyper Rossini Sudoku(Hard) https://gridpuzzle.com/anti-knight-hyper-rossini-sudoku/zvnwr

Latest score list for #zvnwr

an
anonymous a second ago
18'38''
ma
magento 7 minutes ago
17'39''
an
anonymous 24 minutes ago
7'3''
Lo
Logan 23 minutes ago
13'41''
te
teriyaki an hour ago
13'58''
so
social an hour ago
6'28''
gu
guest 29 minutes ago
3'40''
pe
petrol an hour ago
11'24''
ma
makeup an hour ago
19'13''
No
Noah 2 hours ago
3'33''

Latest score list for Anti-knight Hyper Rossini Sudoku

La
Lawyer solved puzzle No#zvkrv;
13'10''
gu
guest solved puzzle No#21j9d;
16'18''
he
healthcare solved puzzle No#mn7jq;
13'44''
an
anonymous solved puzzle No#21j9d;
4'39''
El
Electricity solved puzzle No#xzdpp;
15'7''
pr
premium solved puzzle No#mn7jq;
9'40''
La
Lawyer solved puzzle No#0xw51;
3'34''
re
recovery solved puzzle No#0x7rg;
10'43''
do
doctors solved puzzle No#wr2vq;
6'30''
re
recovery solved puzzle No#v0j1z;
15'15''

How to play Anti-knight Hyper Rossini Sudoku

Anti-knight Hyper Rossini Sudoku Rules

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Rossini Sudoku is a variation of the classic sudoku. The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

Anti-knight Hyper Rossini Sudoku = Rossini Sudoku + Anti-knight Sudoku + Hyper Sudoku.

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