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Anti-Knight Irregular Kropki Sudoku 6x6(Hard) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-6x6/8wwx2

Latest score list for #8wwx2

gu
guest a second ago
18'9''
ma
masters 17 minutes ago
16'46''
an
anonymous 10 minutes ago
9'6''
an
anonymous 55 minutes ago
15'35''
ma
majority an hour ago
3'36''
do
doctors an hour ago
14'19''
fr
freelance 49 minutes ago
5'32''
sp
specialist 24 minutes ago
16'55''
an
anonymous 2 hours ago
16'54''
do
doctors an hour ago
7'48''

Latest score list for Anti-Knight Irregular Kropki Sudoku 6x6

No
Noah solved puzzle No#29n88;
3'40''
gu
guest solved puzzle No#v0dey;
12'14''
gu
guest solved puzzle No#6mm85;
18'40''
Cl
Claim solved puzzle No#xg81x;
18'31''
te
technology solved puzzle No#4n6g4;
14'4''
La
Lawsuit solved puzzle No#6mm85;
8'42''
an
anonymous solved puzzle No#g4k1v;
14'54''
Re
Recovery solved puzzle No#ge8r1;
4'50''
pr
programs solved puzzle No#6mm85;
6'59''
gu
guest solved puzzle No#29n88;
3'22''

How to play Anti-Knight Irregular Kropki Sudoku 6x6

Anti-Knight Irregular Kropki Sudoku 6x6 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 6x6 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-6) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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