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Anti-Knight Irregular Kropki Sudoku 6x6(Hard) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-6x6/g4dz1

Latest score list for #g4dz1

an
anonymous a second ago
18'20''
ph
photography 6 minutes ago
6'21''
Ch
Charlotte 17 minutes ago
14'0''
an
anonymous 39 minutes ago
10'41''
gu
guest 35 minutes ago
8'24''
an
anonymous 31 minutes ago
16'58''
Ho
Hosting an hour ago
11'6''
an
anonymous an hour ago
16'24''
Be
Benjamin 2 hours ago
8'4''
gu
guest 2 hours ago
12'48''

Latest score list for Anti-Knight Irregular Kropki Sudoku 6x6

El
Electricity solved puzzle No#oydmp;
15'5''
gu
guest solved puzzle No#37rkm;
13'46''
gu
guest solved puzzle No#5wrdw;
14'57''
an
anonymous solved puzzle No#ej802;
19'19''
fa
family solved puzzle No#lpy6r;
12'15''
Em
Emma solved puzzle No#l88y4;
15'42''
gu
guest solved puzzle No#8zjvk;
3'42''
Be
Benjamin solved puzzle No#8zjvk;
12'39''
yo
youtube solved puzzle No#ej802;
9'9''
re
relief solved puzzle No#8zpq4;
4'5''

How to play Anti-Knight Irregular Kropki Sudoku 6x6

Anti-Knight Irregular Kropki Sudoku 6x6 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 6x6 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-6) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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