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Anti-Knight Irregular Kropki Sudoku 6x6(Evil) https://gridpuzzle.com/anti-knight-irregular-kropki-sudoku-6x6/x8891

Latest score list for #x8891

te
technology a second ago
5'21''
de
degree 5 minutes ago
10'57''
fa
family 11 minutes ago
12'4''
gu
guest 13 minutes ago
5'28''
mo
motivation 59 minutes ago
14'28''
gu
guest 44 minutes ago
12'44''
my
myloancare an hour ago
12'18''
wo
workforce 32 minutes ago
19'46''
gu
guest an hour ago
16'42''
Be
Benjamin an hour ago
6'23''

Latest score list for Anti-Knight Irregular Kropki Sudoku 6x6

ma
masters solved puzzle No#l25r9;
18'10''
Lo
Logan solved puzzle No#e5v54;
6'23''
ma
majority solved puzzle No#6dv65;
16'56''
li
lightroom solved puzzle No#l25r9;
4'43''
Ur
Urgent solved puzzle No#l9kkk;
14'25''
mo
mortgage solved puzzle No#e5v54;
19'24''
Ev
Evelyn solved puzzle No#lm9gw;
7'1''
Ol
Oliver solved puzzle No#m9ywg;
12'42''
gu
guest solved puzzle No#m9ywg;
16'46''
Ma
Mason solved puzzle No#lm9gw;
6'40''

How to play Anti-Knight Irregular Kropki Sudoku 6x6

Anti-Knight Irregular Kropki Sudoku 6x6 Rules

Classic Sudoku Rules apply. Additionally, if the absolute difference between two digits in neighbouring cells equals 1, then they are separated by a white dot. If the digit is half of the digit in the neighbouring cell, then they are separated by a black dot. The dot between 1 and 2 can be either white or black.

Anti-Knight Irregular Kropki Sudoku 6x6 Additional Rules:

  • Irregular Sudoku Rule: Each row, column, and irregularly shaped block must contain all the digits (1-6) without repetition. This is the key difference.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

A Kropki Sudoku puzzle consists of a standard Sudoku grid with the addition of either black or white circular markers between neighbouring pairs of squares. Black circles show all adjacent pairs of squares where the value in one square is double the other, while white circles show all pairs where one value is consecutive to the other. 'Consecutive' means that the numbers in the two squares have a numerical difference of '1'. For example: 2 and 3 are consecutive, as are 6 and 5.

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