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9
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123
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Anti-knight Hyper Frame Sudoku(Evil) https://gridpuzzle.com/anti-knight-win-frame-sudoku/dn68v

Latest score list for #dn68v

gu
guest a second ago
13'5''
te
teriyaki 17 minutes ago
12'49''
de
degree 20 minutes ago
8'16''
an
anonymous 28 minutes ago
3'48''
ma
magento 56 minutes ago
6'49''
gu
guest 24 minutes ago
8'20''
gu
guest an hour ago
6'0''
re
restoration 27 minutes ago
8'40''
Re
Rehab 2 hours ago
6'0''
fa
farmstand an hour ago
9'41''

Latest score list for Anti-knight Hyper Frame Sudoku

gu
guest solved puzzle No#mnr1g;
17'27''
Wi
William solved puzzle No#dnezj;
3'57''
Mi
Mia solved puzzle No#kd7w1;
6'42''
an
anonymous solved puzzle No#4n1mp;
5'55''
an
anonymous solved puzzle No#8286k;
6'14''
re
relief solved puzzle No#xzvd1;
8'22''
su
sundays dog solved puzzle No#re5n0;
15'59''
gu
guest solved puzzle No#n2zqw;
7'14''
ma
majority solved puzzle No#xzvd1;
11'7''
so
social solved puzzle No#6ng7n;
15'11''

How to play Anti-knight Hyper Frame Sudoku

** Anti-knight Hyper Frame Sudoku Rules**

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

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