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Anti-knight Hyper Frame Sudoku(Evil) https://gridpuzzle.com/anti-knight-win-frame-sudoku/zvm5e

Latest score list for #zvm5e

ma
majority 剛剛
5'54''
an
anonymous 13分鐘前
14'27''
Am
Amelia 28分鐘前
3'35''
bl
blackboard 36分鐘前
5'0''
gu
guest 一小時前
12'1''
gu
guest 20分鐘前
15'6''
Ol
Olivia 一小時前
6'6''
an
anonymous 一小時前
14'9''
be
beauty 2小時前
15'17''
re
relief 一小時前
3'25''

Latest score list for Anti-knight Hyper Frame Sudoku

Au
Automotive solved puzzle No#7p77m;
5'15''
se
settlements solved puzzle No#eqyrk;
4'20''
gu
guest solved puzzle No#eqyrk;
6'57''
Lo
Logan solved puzzle No#eqyrk;
17'14''
te
technology solved puzzle No#pnpg0;
8'52''
Ab
Abigail solved puzzle No#mn95q;
4'14''
Wi
William solved puzzle No#1njw6;
16'43''
gu
guest solved puzzle No#kdqj5;
8'28''
an
anonymous solved puzzle No#je8ee;
5'38''
gu
guest solved puzzle No#kdqj5;
13'58''

How to play Anti-knight Hyper Frame Sudoku

** Anti-knight Hyper Frame Sudoku Rules**

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

Additional Rules:

  • Hyper Sudoku Rule:also known as Windoku, is a variation of Sudoku that adds an extra layer of challenge by introducing additional regions where the digits 1 to 9 must also be present.

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Frame Sudoku (Outside Sum Sudoku) . Numbers in the outside frame equal the sum of the first three numbers in the corresponding row or column in the given direction.

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