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Anti-Knight XV Sudoku(Evil) https://gridpuzzle.com/anti-knight-xv-sudoku/r88xj

Latest score list for #r88xj

Ol
Oliver een seconde geleden
11'1''
da
damage 16 minuten geleden
11'16''
an
anonymous 27 minuten geleden
5'9''
mo
mortgage 16 minuten geleden
11'18''
gu
guest 17 minuten geleden
7'3''
Ev
Evelyn 26 minuten geleden
4'27''
an
anonymous 52 minuten geleden
13'38''
ph
photography een uur geleden
6'17''
El
Electricity een uur geleden
17'18''
Lo
Logan 32 minuten geleden
11'31''

Latest score list for Anti-Knight XV Sudoku

No
Noah solved puzzle No#20kz5;
4'42''
la
lawyer solved puzzle No#459dg;
9'41''
ma
masters solved puzzle No#96g7q;
7'17''
bu
business solved puzzle No#knyrm;
12'54''
an
anonymous solved puzzle No#ejy14;
5'21''
gu
guest solved puzzle No#pp44z;
4'43''
su
sundays dog solved puzzle No#45mkp;
8'45''
Tr
Trading solved puzzle No#8z965;
12'49''
gu
guest solved puzzle No#96n9q;
19'24''
pr
programs solved puzzle No#459dg;
4'48''

How to play Anti-Knight XV Sudoku

Anti-Knight XV Sudoku Rules

Sudoku XV is the variation of the original sudoku. Classic Sudoku Rules apply. Additionally, if an X is given between two adjacent cells, the digits in those cells sum to 10. If a V is given between two adjacent cells, the digits in those cells sum to 5. If an X or V is not given, the two digits cannot sum to 5 or 10.

Anti-Knight XV Sudoku Additional Rules

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Sudoku XV is the variation of the original sudoku. All adjacent cells with two digits summing to 10 are marked by X, while those summing to 5 are marked by V. The cells edges which do not contain an X or a V cannot have digits summing to 5 or 10.

Anti-Knight XV Sudoku = Anti-Knight Sudoku + XV Sudoku

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