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Anti-Knight XV Sudoku(Evil) https://gridpuzzle.com/anti-knight-xv-sudoku/v80wy

Latest score list for #v80wy

Lo
Logan a second ago
8'56''
ph
photography 9 minutes ago
15'1''
Ho
Hosting 10 minutes ago
19'15''
gu
guest 51 minutes ago
12'57''
an
anonymous 44 minutes ago
4'44''
an
anonymous 41 minutes ago
7'29''
yo
youtube an hour ago
16'17''
an
anonymous 2 hours ago
12'55''
an
anonymous 2 hours ago
17'33''
an
anonymous an hour ago
19'54''

Latest score list for Anti-Knight XV Sudoku

Wi
William solved puzzle No#wr6zy;
7'59''
Em
Emma solved puzzle No#rmm5g;
7'14''
gu
guest solved puzzle No#yq67k;
3'40''
gu
guest solved puzzle No#eq8y7;
9'57''
Ma
Mason solved puzzle No#1n4vd;
11'33''
Do
Donate solved puzzle No#1n4vd;
4'9''
te
teriyaki solved puzzle No#eq8y7;
12'58''
in
insurance solved puzzle No#v09e9;
17'11''
Ja
Jacob solved puzzle No#v09e9;
16'9''
gu
guest solved puzzle No#rmm5g;
9'56''

How to play Anti-Knight XV Sudoku

Anti-Knight XV Sudoku Rules

Sudoku XV is the variation of the original sudoku. Classic Sudoku Rules apply. Additionally, if an X is given between two adjacent cells, the digits in those cells sum to 10. If a V is given between two adjacent cells, the digits in those cells sum to 5. If an X or V is not given, the two digits cannot sum to 5 or 10.

Anti-Knight XV Sudoku Additional Rules

  • Anti-Knight Sudoku all cells at a chess knight move (at a distance of 2 by 1) must hold different numbers.

Sudoku XV is the variation of the original sudoku. All adjacent cells with two digits summing to 10 are marked by X, while those summing to 5 are marked by V. The cells edges which do not contain an X or a V cannot have digits summing to 5 or 10.

Anti-Knight XV Sudoku = Anti-Knight Sudoku + XV Sudoku

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