13
13
14
7
11
41
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7
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27
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21
6
11
28
4
22
7
11
3
17
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24
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18
6
28
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7
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9
7
7
13
42
2
4
12
1
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4
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6
7
8
9
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~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/08xn8

Latest score list for #08xn8

Re
Recovery a second ago
10'34''
mo
mortgage 13 minutes ago
7'53''
Tr
Trading 25 minutes ago
13'54''
sp
specialist 27 minutes ago
17'36''
an
anonymous an hour ago
14'45''
gu
guest 55 minutes ago
12'26''
sa
sandwich 37 minutes ago
5'10''
Wo
Workers an hour ago
14'32''
be
beauty an hour ago
19'28''
Ja
Jacob an hour ago
3'43''

Latest score list for Kakuro

mo
motivation solved puzzle No#19p89;
18'29''
Tr
Treatment solved puzzle No#d0xj0;
14'2''
so
software solved puzzle No#rr44y;
8'13''
ch
chocolate solved puzzle No#6ywnj;
18'29''
La
Lawyer solved puzzle No#ennek;
5'7''
se
settlements solved puzzle No#vnq84;
8'28''
st
stock price solved puzzle No#wyk1e;
17'40''
Li
Liam solved puzzle No#rr44y;
12'50''
ph
photography solved puzzle No#rr44y;
14'36''
gu
guest solved puzzle No#4k7pp;
15'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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