3
35
22
13
39
15
17
15
11
35
10
15
8
16
5
15
8
8
5
11
12
17
12
15
4
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/09vmg

Latest score list for #09vmg

te
technology a second ago
11'6''
pe
petrol 11 minutes ago
17'28''
Ch
Charlotte 31 minutes ago
10'47''
an
anonymous 18 minutes ago
14'2''
an
anonymous an hour ago
13'49''
gu
guest 45 minutes ago
6'11''
br
brother 51 minutes ago
14'28''
gu
guest 2 hours ago
5'46''
be
betting 2 hours ago
13'51''
pr
programs 2 hours ago
6'14''

Latest score list for Kakuro

Ch
Charlotte solved puzzle No#9nk2w;
10'58''
an
anonymous solved puzzle No#6yq2j;
12'33''
ma
magento solved puzzle No#9nmrr;
6'45''
su
sundays dog solved puzzle No#4k2yg;
15'29''
mo
motivation solved puzzle No#wy66q;
12'27''
an
anonymous solved puzzle No#wydry;
3'31''
in
insurance solved puzzle No#enzq2;
16'58''
da
damage solved puzzle No#x94p7;
13'29''
an
anonymous solved puzzle No#rr7dj;
5'37''
Ha
Hail car solved puzzle No#rr7dj;
12'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024