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Kakuro(Medium) https://gridpuzzle.com/kakuro/0xv18

Latest score list for #0xv18

an
anonymous a second ago
19'42''
ma
majority 8 minutes ago
5'16''
in
injury 16 minutes ago
3'28''
gu
guest 25 minutes ago
4'18''
Ab
Abigail 52 minutes ago
12'31''
an
anonymous an hour ago
7'26''
sh
shopping an hour ago
18'51''
an
anonymous 44 minutes ago
4'58''
Wo
Workers 36 minutes ago
7'27''
an
anonymous an hour ago
7'41''

Latest score list for Kakuro

an
anonymous solved puzzle No#v42qz;
18'38''
gu
guest solved puzzle No#v42qz;
5'16''
an
anonymous solved puzzle No#n8zzr;
19'0''
gu
guest solved puzzle No#gy2k0;
4'9''
da
damage solved puzzle No#w5vzq;
15'23''
in
intergration solved puzzle No#w5vzq;
11'52''
se
settlements solved puzzle No#mgvw2;
6'49''
gu
guest solved puzzle No#y0701;
16'23''
be
betting solved puzzle No#52mgd;
14'9''
gu
guest solved puzzle No#957xw;
13'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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