34
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31
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33
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21
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9
1
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5
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8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/1nn0k

Latest score list for #1nn0k

an
anonymous il y a une seconde
3'43''
sh
shopping il y a 15 minutes
4'33''
Ur
Urgent il y a 9 minutes
4'17''
da
damage il y a 26 minutes
7'10''
an
anonymous il y a 50 minutes
18'21''
Ab
Abigail il y a une heure
14'55''
Ha
Hail car il y a 53 minutes
19'42''
Ol
Olivia il y a une heure
3'51''
gu
guest il y a une heure
5'23''
Li
Liam il y a 56 minutes
5'12''

Latest score list for Kakuro

la
lawyer solved puzzle No#jd1v9;
3'30''
In
Investing solved puzzle No#2yg79;
10'53''
So
Sophia solved puzzle No#wy6ny;
10'5''
re
relief solved puzzle No#9n1k0;
9'25''
an
anonymous solved puzzle No#jd1v9;
15'37''
gu
guest solved puzzle No#en687;
15'42''
de
degree solved puzzle No#554rw;
6'56''
Ma
Mason solved puzzle No#554rw;
9'38''
an
anonymous solved puzzle No#m84qr;
9'31''
da
damage solved puzzle No#yy6e1;
12'15''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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