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Kakuro(Hard) https://gridpuzzle.com/kakuro/2910y

Latest score list for #2910y

an
anonymous a second ago
11'43''
ou
outsource 9 minutes ago
8'46''
gu
guest 35 minutes ago
9'39''
be
betmgm 29 minutes ago
10'21''
fr
freelance an hour ago
8'57''
an
anonymous 37 minutes ago
11'45''
ph
photography 39 minutes ago
9'22''
be
betting 2 hours ago
3'50''
an
anonymous 41 minutes ago
12'42''
an
anonymous 2 hours ago
6'33''

Latest score list for Kakuro

gu
guest solved puzzle No#e5qz2;
9'57''
Ol
Olivia solved puzzle No#y1m51;
10'14''
Co
Conference solved puzzle No#0zpy1;
5'18''
se
settlements solved puzzle No#o6djl;
4'16''
Be
Benjamin solved puzzle No#y0v2p;
6'3''
pr
programs solved puzzle No#kn0p2;
19'2''
gu
guest solved puzzle No#gywx1;
19'0''
la
lawyer solved puzzle No#gywx1;
19'5''
Ma
Mason solved puzzle No#0zpy1;
4'14''
gu
guest solved puzzle No#gw751;
12'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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