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Kakuro(Evil) https://gridpuzzle.com/kakuro/2pky9

Latest score list for #2pky9

gu
guest il y a une seconde
5'9''
Ol
Olivia il y a 13 minutes
16'26''
Lo
Loans il y a 33 minutes
14'10''
wa
warranty il y a 22 minutes
3'21''
Tr
Trading il y a une heure
8'10''
Do
Donate il y a une heure
19'59''
No
Noah il y a 37 minutes
15'36''
gu
guest il y a 29 minutes
4'54''
Ol
Oliver il y a une heure
9'42''
gu
guest il y a 2 heures
15'43''

Latest score list for Kakuro

mo
motivation solved puzzle No#j9vy4;
8'24''
El
Elijah solved puzzle No#qnk4g;
16'31''
At
Attorney solved puzzle No#rpqw4;
10'41''
gu
guest solved puzzle No#g1z11;
11'2''
an
anonymous solved puzzle No#wwgnk;
12'35''
Fi
Fitness solved puzzle No#569wr;
4'26''
an
anonymous solved puzzle No#n2m4r;
17'4''
gu
guest solved puzzle No#n2m4r;
12'42''
We
Weight loss solved puzzle No#rpqw4;
7'18''
an
anonymous solved puzzle No#g1z11;
6'50''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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