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Kakuro(Evil) https://gridpuzzle.com/kakuro/2pw65

Latest score list for #2pw65

gu
guest a second ago
4'22''
Lo
Loans 5 minutes ago
17'54''
an
anonymous 20 minutes ago
6'14''
Is
Isabella 17 minutes ago
3'53''
an
anonymous 28 minutes ago
13'50''
Sh
Shopify 22 minutes ago
6'50''
an
anonymous an hour ago
14'29''
sa
sandwich 25 minutes ago
5'19''
an
anonymous an hour ago
10'6''
fa
farmstand an hour ago
5'8''

Latest score list for Kakuro

an
anonymous solved puzzle No#3jn49;
8'21''
fi
fishing solved puzzle No#l47kp;
13'23''
ma
magento solved puzzle No#lg944;
7'4''
Ol
Oliver solved puzzle No#od8dv;
18'21''
La
Lawyer solved puzzle No#3wgzk;
16'27''
an
anonymous solved puzzle No#o64yj;
16'54''
Pr
Prestashop solved puzzle No#lr420;
6'49''
te
teriyaki solved puzzle No#3n2nw;
5'22''
In
Investing solved puzzle No#o64yj;
8'26''
an
anonymous solved puzzle No#3n2nw;
16'35''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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