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Kakuro(Easy) https://gridpuzzle.com/kakuro/316vk

Latest score list for #316vk

an
anonymous a second ago
16'53''
an
anonymous 10 minutes ago
5'27''
an
anonymous 12 minutes ago
18'53''
be
beauty 36 minutes ago
14'17''
de
degree 16 minutes ago
15'32''
Be
Benjamin an hour ago
16'0''
an
anonymous an hour ago
5'14''
ma
magento 47 minutes ago
7'46''
At
Attorney 2 hours ago
12'6''
Lo
Logan an hour ago
4'24''

Latest score list for Kakuro

gu
guest solved puzzle No#e5qz2;
9'57''
Ol
Olivia solved puzzle No#y1m51;
10'14''
Co
Conference solved puzzle No#0zpy1;
5'18''
se
settlements solved puzzle No#o6djl;
4'16''
Be
Benjamin solved puzzle No#y0v2p;
6'3''
pr
programs solved puzzle No#kn0p2;
19'2''
gu
guest solved puzzle No#gywx1;
19'0''
la
lawyer solved puzzle No#gywx1;
19'5''
Ma
Mason solved puzzle No#0zpy1;
4'14''
gu
guest solved puzzle No#gw751;
12'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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