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Kakuro(Medium) https://gridpuzzle.com/kakuro/3emzk

Latest score list for #3emzk

da
damage il y a une seconde
9'1''
fa
farmstand il y a 18 minutes
19'53''
Sh
Shopify il y a 32 minutes
4'48''
Co
Conference il y a 43 minutes
8'16''
an
anonymous il y a une heure
8'8''
bu
business il y a une heure
17'17''
an
anonymous il y a 58 minutes
17'22''
an
anonymous il y a une heure
9'26''
gu
guest il y a une heure
3'23''
re
recovery il y a une heure
5'13''

Latest score list for Kakuro

an
anonymous solved puzzle No#l46qg;
14'13''
my
myloancare solved puzzle No#lzm7y;
4'20''
an
anonymous solved puzzle No#3w6g0;
18'25''
an
anonymous solved puzzle No#310x6;
12'56''
ma
majority solved puzzle No#okme4;
7'27''
re
recovery solved puzzle No#okze4;
5'25''
an
anonymous solved puzzle No#l8rj2;
18'26''
an
anonymous solved puzzle No#l8rj2;
14'3''
in
injury solved puzzle No#l8rj2;
19'35''
ma
masters solved puzzle No#lxqw7;
4'33''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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