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Kakuro(Medium) https://gridpuzzle.com/kakuro/3ep57

Latest score list for #3ep57

gu
guest il y a une seconde
16'47''
in
intergration il y a 11 minutes
13'16''
ov
overtons il y a 11 minutes
18'56''
te
technology il y a 51 minutes
6'36''
re
relief il y a une heure
13'25''
pe
petrol il y a une heure
10'27''
Ha
Hail car il y a 47 minutes
18'32''
So
Sophia il y a une heure
15'8''
ma
magento il y a 43 minutes
12'36''
gu
guest il y a 2 heures
16'33''

Latest score list for Kakuro

gu
guest solved puzzle No#k8e55;
16'9''
fi
fishing solved puzzle No#4w4ep;
18'1''
wa
warranty solved puzzle No#4w4ep;
8'23''
ma
majority solved puzzle No#n1zjk;
12'26''
gu
guest solved puzzle No#vrp1z;
18'34''
Ch
Charlotte solved puzzle No#dpqd0;
11'56''
an
anonymous solved puzzle No#8w4je;
9'9''
ma
magento solved puzzle No#8w1q2;
4'39''
Sh
Shopify solved puzzle No#dpqd0;
18'26''
gu
guest solved puzzle No#rmgp1;
15'5''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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