6
4
19
31
36
8
10
11
17
15
6
4
6
29
6
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9
8
5
32
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8
6
3
5
8
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28
11
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40
32
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9
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10
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10
6
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9
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14
12
23
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6
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8
8
15
3
17
3
12
21
5
8
8
7
3
14
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1
11
2
10
3
7
7
12
2
1
6
1
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3
4
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6
7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/4508p

Latest score list for #4508p

gu
guest před sekundou
16'6''
Do
Donate 3 minutami před
17'34''
be
beauty 14 minutami před
10'3''
se
settlements 37 minutami před
5'2''
Fi
Fitness před hodinou
19'25''
Do
Donate 47 minutami před
16'6''
Ch
Charlotte 28 minutami před
19'15''
st
stock price 44 minutami před
16'9''
gu
guest 2 hodinami před
12'31''
Ho
Hosting před hodinou
18'19''

Latest score list for Kakuro

te
technology solved puzzle No#l8e55;
17'49''
gu
guest solved puzzle No#310x6;
9'47''
ma
makeup solved puzzle No#lzm7y;
9'27''
gu
guest solved puzzle No#lpd6j;
8'36''
No
Noah solved puzzle No#3npy9;
11'3''
Em
Emma solved puzzle No#3npy9;
3'25''
Au
Automotive solved puzzle No#okme4;
5'29''
Be
Benjamin solved puzzle No#okme4;
11'3''
Fi
Fitness solved puzzle No#l9zpr;
19'48''
Lo
Loans solved puzzle No#lxqw7;
15'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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