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Kakuro(Evil) https://gridpuzzle.com/kakuro/4d2g4

Latest score list for #4d2g4

he
healthcare há um segundo
19'32''
In
Internet 19 minutos atrás
7'40''
Pr
Prestashop 34 minutos atrás
15'22''
Ch
Charlotte 58 minutos atrás
4'25''
re
restoration 43 minutos atrás
13'16''
gu
guest 59 minutos atrás
16'46''
cr
crackstreams 34 minutos atrás
17'30''
Ab
Abigail há uma hora
4'53''
gu
guest 31 minutos atrás
17'54''
la
lawyer 2 horas atrás
17'26''

Latest score list for Kakuro

an
anonymous solved puzzle No#dmx10;
13'31''
Wo
Workers solved puzzle No#dmw07;
13'31''
gu
guest solved puzzle No#dmw07;
17'57''
Ur
Urgent solved puzzle No#jner1;
9'16''
ph
phone solved puzzle No#w8yqk;
14'4''
an
anonymous solved puzzle No#w8zky;
8'3''
Ol
Oliver solved puzzle No#dmw07;
18'52''
de
degree solved puzzle No#w8yqk;
8'51''
Co
Conference solved puzzle No#qznge;
18'21''
an
anonymous solved puzzle No#w8z1y;
7'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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