40
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21
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30
6
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16
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20
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9
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7
26
16
11
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7
8
9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/4gw14

Latest score list for #4gw14

bu
business a second ago
8'45''
an
anonymous 9 minutes ago
19'0''
te
teriyaki 19 minutes ago
5'18''
br
brother 19 minutes ago
18'15''
gu
guest 23 minutes ago
16'41''
Ur
Urgent 56 minutes ago
16'52''
mo
mortgage 46 minutes ago
12'39''
an
anonymous 2 hours ago
10'14''
an
anonymous 55 minutes ago
12'19''
an
anonymous an hour ago
10'2''

Latest score list for Kakuro

fi
fishing solved puzzle No#m9pdr;
6'32''
se
settlements solved puzzle No#6ddpx;
10'35''
Ab
Abigail solved puzzle No#1y51r;
18'49''
Be
Benjamin solved puzzle No#455ye;
19'1''
We
Weight loss solved puzzle No#ppwrz;
5'16''
gu
guest solved puzzle No#5wnz9;
11'31''
gu
guest solved puzzle No#jn82y;
12'26''
Be
Benjamin solved puzzle No#ejxjk;
7'49''
an
anonymous solved puzzle No#5wnz9;
6'47''
pr
premium solved puzzle No#ppjq0;
19'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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