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Kakuro(Easy) https://gridpuzzle.com/kakuro/4jw5g

Latest score list for #4jw5g

gu
guest a second ago
6'51''
ov
overtons 17 minutes ago
12'19''
an
anonymous 19 minutes ago
16'13''
an
anonymous 31 minutes ago
16'58''
an
anonymous 54 minutes ago
19'28''
mo
mortgage 49 minutes ago
10'8''
an
anonymous an hour ago
14'19''
an
anonymous 2 hours ago
19'7''
an
anonymous 50 minutes ago
18'13''
gu
guest 2 hours ago
10'22''

Latest score list for Kakuro

an
anonymous solved puzzle No#qz2xv;
15'47''
fi
fishing solved puzzle No#1yw46;
18'26''
In
Internet solved puzzle No#zg5vv;
7'50''
an
anonymous solved puzzle No#r8pv1;
8'30''
No
Noah solved puzzle No#wev20;
8'2''
an
anonymous solved puzzle No#w8rjk;
12'23''
No
Noah solved puzzle No#m9gjw;
5'51''
Re
Rehab solved puzzle No#gw4k1;
11'29''
an
anonymous solved puzzle No#5w9y9;
8'23''
su
sundays dog solved puzzle No#w8rjk;
4'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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