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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/4k828

Latest score list for #4k828

Ol
Olivia a second ago
7'38''
Ol
Olivia 11 minutes ago
17'27''
Ol
Oliver 20 minutes ago
13'25''
gu
guest 30 minutes ago
11'33''
cr
credit 25 minutes ago
3'27''
Ma
Mason 46 minutes ago
11'50''
Cl
Claim an hour ago
10'56''
Am
Amelia an hour ago
9'18''
fi
finance an hour ago
3'49''
gu
guest an hour ago
6'34''

Latest score list for Kakuro

Pr
Prestashop solved puzzle No#45rq4;
19'44''
gu
guest solved puzzle No#jn101;
13'56''
an
anonymous solved puzzle No#m9rgr;
8'29''
sh
shopping solved puzzle No#m9xdq;
14'58''
Ho
Hosting solved puzzle No#m9xdq;
18'33''
an
anonymous solved puzzle No#zgxdm;
19'26''
Pa
Paintless solved puzzle No#gwzq1;
10'22''
Lo
Loans solved puzzle No#r8gz4;
5'48''
Tr
Trading solved puzzle No#gwzq1;
5'42''
ph
photography solved puzzle No#gwzq1;
6'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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