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Kakuro(Evil) https://gridpuzzle.com/kakuro/4krw5

Latest score list for #4krw5

Ga
Gas a second ago
14'1''
an
anonymous 18 minutes ago
4'33''
li
lightroom 13 minutes ago
19'8''
gu
guest 26 minutes ago
7'28''
an
anonymous 56 minutes ago
16'45''
Av
Ava an hour ago
16'18''
sh
shopping an hour ago
9'52''
fa
family an hour ago
5'58''
gu
guest 2 hours ago
5'27''
so
social an hour ago
8'43''

Latest score list for Kakuro

gu
guest solved puzzle No#2p1yd;
16'3''
Re
Rehab solved puzzle No#0pyyg;
16'5''
In
Investing solved puzzle No#wwez2;
4'58''
da
damage solved puzzle No#8k97e;
10'49''
te
teriyaki solved puzzle No#2py69;
9'33''
Am
Amelia solved puzzle No#51wy8;
3'35''
fi
finance solved puzzle No#wwez2;
9'37''
Ha
Hail car solved puzzle No#8k97e;
8'9''
gu
guest solved puzzle No#1p5p0;
19'32''
ma
make money solved puzzle No#mp6x2;
5'18''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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